League Rules

League Rules

Click on the link below or copy and paste into browser

SCDSL = http://scdslsoccer.com/_files/SCDSLRules_2019%20Update.pdf

 

CSL = https://coastsoccer.com/CSL-rules-2019.pdf



ECNL Game Day Resource Center = https://www.dropbox.com/s/c99otqyd38ltyy9/2017%20-%202018%200-2-1_Regula...(Conference)%20Game%20Day%20Checklist.pdf?dl=0

 

ECNL Referee Guidelines = http://www.eliteclubsnationalleague.com/referee-guidlines/

 

ESL = https://calsouth.com/wp-content/uploads/2019/09/2019-Signature-League-Rules-of-Play_Sept2019.pdf

City of Irvine = http://legacy.cityofirvine.org/civica/filebank/blobdload.asp?BlobID=29495


Laguna Niguel Football Association

Sunday League = https://lagunaniguelfa.com/info/11v11-match-policies/

Wednesday Night League = https://lagunaniguelfa.com/info/7v7-match-policies/

LNFA Referee Policy = https://lagunaniguelfa.com/info/referees-policies/

National Cup Rules = http://media.calsouth.com/data/Downloads/State_Tournaments/2015/2015_Cal...

State Cup Rules = http://media.calsouth.com/data/Downloads/State_Tournaments/2015/2015_Cal...

West Coast Adult League = https://wcasl.sites.teamsnap.com/

 

Irvine Dragon League Rules

1) Game starts at 8:40pm on Wednesday nights, 45 minutes each half with 10-minute break between first and second half.
2) Game venue is court 12 and 13 of Irvine Great Park
3) No sliding tackle is allowed. A yellow card and a direct kick will be given for slide tackle foul.
4) Shin Guards are required.
5) Unlimited substitutions.
6) When one player is given yellow card, he needs to be out for 5-minute cool-down break but another player can substitute for his position.
7) A player with two yellow cards for the same game will be expelled from the game.
8) Referees will check in players only with individual league card before the start of the league games.
9) Referees will fill out report card ( final score, who scores, and any given card) and give it back to team manager at the end of the game. 
10) For friendly games,  no check in or reporting is needed.